Categories
Dry Ink

Zombie John

Apparently I forgot to post this Zbrush zombie sculpt. I made this fellow back around Halloween and has been sitting here in draft form for a few months. Its a tad out of season now but I guess late is better than never.

This was my first ZBrush 42Rb DynaMesh expirament. It was also my first use of the render filters function. Its a quick sculpt that dragged out into a few hours after I started playing around with the rendering features.

Categories
Dry Ink

Scruffy looking ZBrush FiberMesh Sculpt


I couldn’t sleep last night so I jumped on Zbrush and made this lazy looking bum. I’m still amazed and how quickly you can make interesting looking objects in ZBrush. Something like this would have taken me a month a few years ago and now I can make it in under three hours.

For the record: This is a quick sculpt I made in ZBrush using DynaMesh for the face and Fibermesh for all of the hair elements as well as the robe. It was made using Zbrush 4R2b.

Categories
Dry Ink

Red Headed Bloke Hair Test

Last night I stayed up late to test out Zbrush 4R2b’s new FiberMesh additions. For testing purposes I made this quick DynaMesh sculpt and threw some hair on him. What you see here is my third grooming attempt. The first two hair passes were tragic failures that more or less resembled the bastard child of an ugly carpet and a putting green.

Creating the hair is effortless but controlling its flow is a bit tricky. There are a dozen grooming brushes and I have yet to master any of them. The workflow is very clear though so I don’t think it will take long to get up to speed. I don’t have experience in any other hair systems, so I am by no means an expert, but was generally very impressed with FiberMesh. It is a welcomed addition to my quiver of design tools.