Last night I stayed up late to test out Zbrush 4R2b’s new FiberMesh additions. For testing purposes I made this quick DynaMesh sculpt and threw some hair on him. What you see here is my third grooming attempt. The first two hair passes were tragic failures that more or less resembled the bastard child of an ugly carpet and a putting green.
Creating the hair is effortless but controlling its flow is a bit tricky. There are a dozen grooming brushes and I have yet to master any of them. The workflow is very clear though so I don’t think it will take long to get up to speed. I don’t have experience in any other hair systems, so I am by no means an expert, but was generally very impressed with FiberMesh. It is a welcomed addition to my quiver of design tools.