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Silas Has Balls

Motion tracking with Maya Live. Who needs to buy toys when you can just make virtual ones.

Motion tracking with Maya Live. Who needs to buy toys when you can just make virtual ones!

I took some video footage of Silas on his Jolly Jumper and added in geometry and a bunch of nparticle balls for him to play with. There are a load of tracking mistakes that I could have fixed if I had used a few more tracking points but I was lazy and wanted to explore around with other things. The hard part was keying in his feet so they could kick the balls. I had to do that part by hand. This took forever to render, which is one of the reasons I was trying to set up the PS3 maya mental ray satellite earlier in the week. That did work out so I just had to let the ‘ol mac crunch away for a day or two. I wanted my mac back for other things so I didn’t bother rendering reflections. It was a fun side project. I like it and might try to do a few more things like this. I want to do something with a matte painting next. Where should we send Silas? hmmm… the possibilities are endless.

This is the rough wireframe version.

By Sterling

I am a animation storyboard Artist, currently working on Star Wars Rebels.

5 replies on “Silas Has Balls”

It was fun. I would do it again. I wish I could still play in the jolly jumper. That thing was awesome. good times.. good times.

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