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Dry Ink

Death the Cat

Quick one hour painting done in Photoshop.

lardscape digital painting
death the cat comes calling
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Dry Ink

Winding path

Long overdue. Don’t think I’ve sat down and done a pencil drawing in a while. Computers are sucking my soul dry. Needed to escape so I sat down and drew this at the kitchen table while my boys were having a lively discussion about hacking Minecraft.

Pencil landscape drawing by sterling sheehy
Imaginary Marin landscape
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Dry Ink

Brush Painting

lanscape oak trees
Testing out some new photoshop brushes.

Playing around with some new digital oil photoshop brushes by Kyle Webster.

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Dry Ink

Long live the King

So here is the final render of “the King”. He was created entirely in zBrush and took about a weeks worth of late night sculpting sessions to complete. In case you have been out of the loop on this guy. He is a character I designed for the movie Space Chimps in collaboration with Dean Taylor and the rest of the art team while working on the film Space Chimps. Our designs were cut but I resurrected him here to appease my own curiosity.

Render Pains

It was a fun project but took more time than I was expecting as I ran into a bit of trouble towards the end. I like the sculpt but I must admit that I am disappointed with the render. I had all sorts of technical issues and have decided to call it quits.

The rendering of the king himself is ok, but the little Luzian aliens are not properly rendered. Their material is all wrong and should actually look like blown glass. Wouldn’t you know, one of the shortfalls of zBrush is that it can’t render caustics, so no glass. The best it can manage is a sudu-transparent material. It also turns out, you can’t have a transparent object behind another transparent object, to fake glass, as the first object will completely matte out the later. I didn’t know this when I began or else I would have changed my workflow to be able to render in MentalRay. Since I used dynamesh on all the characters they lack UV’s and have insanely high poly counts so Rendering in Maya was out of the question. So in the end rather than glass-like aliens I get waxy, oily looking ones. Sigh. Que Sera, Sera.

Still, render issues aside, everything looks ok and I am happy. I have my closure now and can move on to other things. I learned alot from this project and am glad I did it.

The Making of the king

Here are a few work in progress pictures.

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Dry Ink

Alien Tree Zbrush Sculpt

This is from earlier in the week but I never had the time to post it. It’s a A quick tree sculpt I made in ZBrush. The base of the tree was made using zsphears and dynamesh but all the branches, leaves and grass were made with FiberMesh.

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Dry Ink

Stanley Park Thumbnail

in the garden
doodled this while sitting in Stanley Park

Silas fell asleep while we were at the park yesterday. I had the iPad with me and made this thumbnail painting while he slept.

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Dry Ink

Beached House Painting

a house on the rocks

Painted this on my iPad while on a road-trip up to Vancouver. Its imagery from my Wakefield project.