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Flyboy revisited

Posted 2010/11/20 by Sterling

A maya/zbrush sculpt.

For the most part I made this in zbrush 4. I retweeked the topology to work better for me in maya. It was rendered in zbrush with an AO pass. It took about a day to model and paint. For those who are into this sort of thing, below is the wireframe.

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Categories: Dry Ink

Tags: fly, Maya, turnaround, wireframe

Movie: 3D, rendered, Turn Around

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Last modified: Friday, October 25, 2013

Printed on 100% recycled pixels

© 2021 Sterling Sheehy.

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